The work comes
to you.
Projects worth putting your name on, from new products nobody has made yet to properties people already love. You come in while the build is still being shaped, work with the rest of the team in one workspace, and take your share of the sale.
| What you get |
|---|
| Work matched to what you already do, in your own market |
| A verified profile, company checks done and payouts set up |
| Every open job on the board, yours to take when it fits |
| The whole team in one workspace, your portfolio, and the record of what you have delivered |
| No way to buy a better position. Where you rank comes from fit and from what you have delivered |
Free to join and free to be matched. You pay nothing until you are paid.
The brief comes with numbers.
The rest you shape together.
Materials, tolerances, quantity and the date it has to exist. Question any of it before you commit.
Your net is on screen before you write a quote.
Settled on the sale, on a schedule everyone agreed before the work began.
The work
on the board.
Toys, figures and collectibles
Resin and silicone casting, soft goods and plush, painting and hand finish, packaging and boxed sets.
Machining and forming
CNC machining and routing, sheet metal, injection moulding and tooling, die casting, extrusion, welding and fabrication.
Prototyping and short runs
3D printing in resin and filament, SLA and SLS, rapid tooling, functional prototypes, jigs and fixtures, first articles.
Hardware and electronics
PCB and electronics assembly, sensors and modules, wiring and harnesses, enclosures and housings, firmware integration, test and calibration.
Materials, finishing and assembly
Woodwork, ceramics, technical textiles and sewn goods, coating and finishing, packaging, assembly and pack out.
Capability and location are always visible. Names are not, until both sides say yes.
Short runs.
Interesting work.
First runs and prototypes for new products, hardware and devices nobody has made before, and small batches for properties people recognise. One project can carry an industrial designer, an engineer, a fabricator, a finisher and somebody who packs it, each on their own part, all of you in the same workspace.
Make it for somebody.
Then make it for yourself.
The workshop that makes somebody else’s licensed product is the same workshop that could hold the next licence. Take the work first, build a delivery record, then take a licence of your own and sell under your own name.